1. Indlela Esebenza Ngayo Inkqubo Yombono We-3D
Ngokungafaniyo neesensa ezilula, inkqubo yombono we-3D idala ilifu leendawo ezinoxinano oluphezulu—imephu yedijithali ye-3D yomphezulu wepalethi.
Ukufota: Ikhamera ye-3D (edla ngokuxhonywa ngaphezulu) ibamba lonke ilaphu "kwifoto" enye.
Ukwahlulahlula (AI): Ii-algorithms ze-Artificial Intelligence zahlula iingxowa nganye nganye, nokuba zicinezelwe ndawonye okanye zineepateni ezintsonkothileyo.
Uqikelelo lwePosi: Inkqubo ibala ngqo ii-coordinates ze-x, y, z kunye nolwalathiso lwebhegi efanelekileyo yokukhetha.
Ukuphepha Ukungqubana: Isoftware yombono iceba indlela yengalo yerobhothi ukuqinisekisa ukuba ayibetheki eludongeni lwepalethi okanye kwiingxowa ezikufutshane ngexesha lokukhetha.
2. Imingeni ephambili isonjululwe
Ingxaki "yeNgxowa emnyama": Izinto ezimnyama okanye iifilimu zeplastiki ezikhanyayo zihlala "zifunxa" okanye "zisasaze" ukukhanya, nto leyo eyenza ukuba zingabonakali kwiikhamera eziqhelekileyo. Iinkqubo ze-3D eziqhutywa yi-AI zanamhlanje zisebenzisa izihluzi ezikhethekileyo kunye nemifanekiso eshukumayo ephezulu ukuze zibone ngokucacileyo ezi ndawo zinzima.
Iingxowa Ezidibanayo: I-AI inokubona "umphetho" wengxowa nokuba igqunywe kancinci phantsi kwenye.
Ii-SKU ezixutyiweyo: Le nkqubo inokuchonga iintlobo ezahlukeneyo zeengxowa kwi-pallet enye ize izihlele ngokufanelekileyo.
Ukuthambeka kwePallet: Ukuba ipallet ayilingani kakuhle, umbono we-3D ulungisa i-engile yendlela irobhothi ejonge kuyo ngokuzenzekelayo.
3. Iingenelo zobuGcisa
Izinga leMpumelelo eliPhezulu: Iinkqubo zanamhlanje zifikelela kwi-99.9% yokuchaneka kokuqatshelwa.
Isantya: Amaxesha omjikelo adla ngokuba ziingxowa ezingama-400–1,000 ngeyure, kuxhomekeke kumthwalo werobhothi.
Ukhuseleko Lomsebenzi: Lususa umngcipheko wokwenzakala okungapheliyo emqolo okubangelwa kukususwa kwepallet ngesandla kweengxowa ezingama-25kg–50kg.